Roblox Builder & Environment Designer
Building Worlds / Crafting Experiences
I design and build immersive Roblox environments — from open-world maps and roleplay cities to obby courses and game lobbies. Every build is crafted with attention to detail, atmosphere, and playability.
View My WorkA urban roleplay map with a school, town and outside forest outskirts. Built for up to 50 concurrent players.
A high-fantasy tournament style sword game. Focused on parry based combat and high skill gameplay. The map consists of multiple arenas, a common hangout area, atmospheric lighting. Designed to feel epic at every angle.
I've been building in Roblox Studio for over 2 years, starting with small personal projects and growing into commissioned work for game developers and studio teams.
My focus is on atmosphere and detail — the kind of environment where players stop and look around because something caught their eye. Whether that's a city block with lived-in texture or a dungeon with moody lighting, I care about the feel of a space as much as its function.
I work closely with clients from brief to delivery, communicating clearly and iterating fast. Deadlines are taken seriously here.
Whether you need a full game world, a lobby, or a quick commission — I'm open to new projects. Let's talk.